Selected Nodes Only: If enabled, only the selected Write nodes will be rendered. Submit Write Nodes As Separate Tasks For The Same Job: Enable to submit a job where each task for the job represents a different write node, and all frames for that write node are rendered by its corresponding task. Set Dependencies Based on Write Node Render Order: When submitting write nodes as separate jobs, this option will make the separate jobs dependent on each other based on write node render order. Use Node’s Frame List: If submitting each write node as a separate job or task, enable this to pull the frame range from the write node, instead of using the global frame range. Submit Write Nodes As Separate Jobs: Each write node is submitted as a separate job. Render Mode: Use scene settings, the proxy file paths, or force Nuke to use full resolution when rendering.Ĭhoose Views To Render: Enable this option to choose which view(s) to render. XML Directory: If Use Performance Profiler is enabled, this is the directory on the network where the performance profile xml files will be saved. Use Performance Profiler: If enabled, Nuke will profile the performance of the Nuke script while rendering and create a xml file per task for later analysis (Nuke 9 and later only). This can add overhead, but ensures that Nuke’s memory is flushed between tasks. Reload Plugin Between Tasks: If enabled, Nuke will be restarted between tasks. Set to 0 to not enforce a minimum stack size.Ĭontinue On Error: If enabled, Nuke will attempt to keep rendering if an error occurs. Minimum Stack Size: The minimum stack size (in MB) to be used for rendering. Maximum RAM Usage: The maximum RAM usage (in MB) to be used for rendering.Įnforce Write Node Render Order: Forces Nuke to obey the render order of Write nodes. Use Specific GPU Override: If Nuke should use the specified GPU, otherwise the Workers GPU Affinity will be used ( Nuke 8 and later only ). Use The GPU For Rendering: If Nuke should also use the GPU for rendering (Nuke 7 and later only). Render Threads: The number of threads to use for rendering. Use Batch Mode: If enabled, Deadline will keep the Nuke file loaded in memory between tasks. Render With NukeX: Enable this option if you want to render with NukeX instead of Nuke. The general Deadline options are explained in the Job Submission documentation, and the Draft/Integration options are explained in the Draft and Integration documentation.
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